CComponent
CComponent implements the protocol of defining, using properties and events.
A property is defined by a getter method, and/or a setter method. Properties can be accessed in the way like accessing normal object members. Reading or writing a property will cause the invocation of the corresponding getter or setter method, e.g.,
$a=$component->text; // equivalent to $a=$component->getText(); $component->text='abc'; // equivalent to $component->setText('abc');The signatures of getter and setter methods are as follows,
// getter, defines a readable property 'text' public function getText() { ... } // setter, defines a writable property 'text' with $value to be set to the property public function setText($value) { ... }
An event is defined by the presence of a method whose name starts with 'on'. The event name is the method name. When an event is raised, functions (called event handlers) attached to the event will be invoked automatically.
An event can be raised by calling raiseEvent method, upon which the attached event handlers will be invoked automatically in the order they are attached to the event. Event handlers must have the following signature,
function eventHandler($event) { ... }where $event includes parameters associated with the event.
To attach an event handler to an event, see attachEventHandler. You can also use the following syntax:
$component->onClick=$callback; // or $component->onClick->add($callback);where $callback refers to a valid PHP callback. Below we show some callback examples:
'handleOnClick' // handleOnClick() is a global function array($object,'handleOnClick') // using $object->handleOnClick() array('Page','handleOnClick') // using Page::handleOnClick()
To raise an event, use raiseEvent. The on-method defining an event is commonly written like the following:
public function onClick($event) { $this->raiseEvent('onClick',$event); }where
$event
is an instance of CEvent or its child class.
One can then raise the event by calling the on-method instead of raiseEvent directly.
Both property names and event names are case-insensitive.
Starting from version 1.0.2, CComponent supports behaviors. A behavior is an instance of IBehavior which is attached to a component. The methods of the behavior can be invoked as if they belong to the component. Multiple behaviors can be attached to the same component.
To attach a behavior to a component, call attachBehavior; and to detach the behavior from the component, call detachBehavior.
A behavior can be temporarily enabled or disabled by calling enableBehavior or disableBehavior, respectively. When disabled, the behavior methods cannot be invoked via the component.
公共方法
方法 | 描述 | 被定义在 |
---|---|---|
__call() | Calls the named method which is not a class method. | CComponent |
__get() | Returns a property value, an event handler list or a behavior based on its name. | CComponent |
__isset() | Checks if a property value is null. | CComponent |
__set() | Sets value of a component property. | CComponent |
__unset() | Sets a component property to be null. | CComponent |
asa() | Returns the named behavior object. | CComponent |
attachBehavior() | Attaches a behavior to this component. | CComponent |
attachBehaviors() | Attaches a list of behaviors to the component. | CComponent |
attachEventHandler() | Attaches an event handler to an event. | CComponent |
canGetProperty() | Determines whether a property can be read. | CComponent |
canSetProperty() | Determines whether a property can be set. | CComponent |
detachBehavior() | Detaches a behavior from the component. | CComponent |
detachBehaviors() | Detaches all behaviors from the component. | CComponent |
detachEventHandler() | Detaches an existing event handler. | CComponent |
disableBehavior() | Disables an attached behavior. | CComponent |
disableBehaviors() | Disables all behaviors attached to this component. | CComponent |
enableBehavior() | Enables an attached behavior. | CComponent |
enableBehaviors() | Enables all behaviors attached to this component. | CComponent |
getEventHandlers() | Returns the list of attached event handlers for an event. | CComponent |
hasEvent() | Determines whether an event is defined. | CComponent |
hasEventHandler() | Checks whether the named event has attached handlers. | CComponent |
hasProperty() | Determines whether a property is defined. | CComponent |
raiseEvent() | Raises an event. | CComponent |
方法详情
public mixed __call(string $name, array $parameters)
| ||
$name | string | the method name |
$parameters | array | method parameters |
{return} | mixed | the method return value |
Calls the named method which is not a class method. Do not call this method. This is a PHP magic method that we override to implement the behavior feature.
public mixed __get(string $name)
| ||
$name | string | the property name or event name |
{return} | mixed | the property value, event handlers attached to the event, or the named behavior (since version 1.0.2) |
Returns a property value, an event handler list or a behavior based on its name. Do not call this method. This is a PHP magic method that we override to allow using the following syntax to read a property or obtain event handlers:
$value=$component->propertyName; $handlers=$component->eventName;
参见
public void __isset(string $name)
| ||
$name | string | the property name or the event name |
Checks if a property value is null. Do not call this method. This is a PHP magic method that we override to allow using isset() to detect if a component property is set or not.
public void __set(string $name, mixed $value)
| ||
$name | string | the property name or the event name |
$value | mixed | the property value or callback |
Sets value of a component property. Do not call this method. This is a PHP magic method that we override to allow using the following syntax to set a property or attach an event handler
$this->propertyName=$value; $this->eventName=$callback;
参见
public void __unset(string $name)
| ||
$name | string | the property name or the event name |
Sets a component property to be null. Do not call this method. This is a PHP magic method that we override to allow using unset() to set a component property to be null.
public IBehavior asa(string $behavior)
| ||
$behavior | string | the behavior name |
{return} | IBehavior | the behavior object, or null if the behavior does not exist |
Returns the named behavior object. The name 'asa' stands for 'as a'.
public IBehavior attachBehavior(string $name, mixed $behavior)
| ||
$name | string | the behavior's name. It should uniquely identify this behavior. |
$behavior | mixed | the behavior configuration. This is passed as the first parameter to YiiBase::createComponent to create the behavior object. |
{return} | IBehavior | the behavior object |
Attaches a behavior to this component. This method will create the behavior object based on the given configuration. After that, the behavior object will be initialized by calling its IBehavior::attach method.
public void attachBehaviors(array $behaviors)
| ||
$behaviors | array | list of behaviors to be attached to the component |
Attaches a list of behaviors to the component. Each behavior is indexed by its name and should be an instance of IBehavior, a string specifying the behavior class, or an array of the following structure:
array( 'class'=>'path.to.BehaviorClass', 'property1'=>'value1', 'property2'=>'value2', )
public void attachEventHandler(string $name, callback $handler)
| ||
$name | string | the event name |
$handler | callback | the event handler |
Attaches an event handler to an event.
An event handler must be a valid PHP callback, i.e., a string referring to
a global function name, or an array containing two elements with
the first element being an object and the second element a method name
of the object.
An event handler must be defined with the following signature,
function handlerName($event) {}where $event includes parameters associated with the event.
This is a convenient method of attaching a handler to an event. It is equivalent to the following code:
$component->getEventHandlers($eventName)->add($eventHandler);
Using getEventHandlers, one can also specify the excution order of multiple handlers attaching to the same event. For example:
$component->getEventHandlers($eventName)->insertAt(0,$eventHandler);makes the handler to be invoked first.
public boolean canGetProperty(string $name)
| ||
$name | string | the property name |
{return} | boolean | whether the property can be read |
Determines whether a property can be read. A property can be read if the class has a getter method for the property name. Note, property name is case-insensitive.
public boolean canSetProperty(string $name)
| ||
$name | string | the property name |
{return} | boolean | whether the property can be written |
Determines whether a property can be set. A property can be written if the class has a setter method for the property name. Note, property name is case-insensitive.
public IBehavior detachBehavior(string $name)
| ||
$name | string | the behavior's name. It uniquely identifies the behavior. |
{return} | IBehavior | the detached behavior. Null if the behavior does not exist. |
Detaches a behavior from the component. The behavior's IBehavior::detach method will be invoked.
public void detachBehaviors()
|
Detaches all behaviors from the component.
public boolean detachEventHandler(string $name, callback $handler)
| ||
$name | string | event name |
$handler | callback | the event handler to be removed |
{return} | boolean | if the detachment process is successful |
Detaches an existing event handler. This method is the opposite of attachEventHandler.
public void disableBehavior(string $name)
| ||
$name | string | the behavior's name. It uniquely identifies the behavior. |
Disables an attached behavior. A behavior is only effective when it is enabled.
public void disableBehaviors()
|
Disables all behaviors attached to this component.
public void enableBehavior(string $name)
| ||
$name | string | the behavior's name. It uniquely identifies the behavior. |
Enables an attached behavior. A behavior is only effective when it is enabled. A behavior is enabled when first attached.
public void enableBehaviors()
|
Enables all behaviors attached to this component.
public CList getEventHandlers(string $name)
| ||
$name | string | the event name |
{return} | CList | list of attached event handlers for the event |
Returns the list of attached event handlers for an event.
public boolean hasEvent(string $name)
| ||
$name | string | the event name |
{return} | boolean | whether an event is defined |
Determines whether an event is defined. An event is defined if the class has a method named like 'onXXX'. Note, event name is case-insensitive.
public boolean hasEventHandler(string $name)
| ||
$name | string | the event name |
{return} | boolean | whether an event has been attached one or several handlers |
Checks whether the named event has attached handlers.
public boolean hasProperty(string $name)
| ||
$name | string | the property name |
{return} | boolean | whether the property is defined |
Determines whether a property is defined. A property is defined if there is a getter or setter method defined in the class. Note, property names are case-insensitive.
public void raiseEvent(string $name, CEvent $event)
| ||
$name | string | the event name |
$event | CEvent | the event parameter |
Raises an event. This method represents the happening of an event. It invokes all attached handlers for the event.